| get_input_count(string) | Gets the total input count for a given prototype. |
| set_input_count(string, count) | Sets the total input count for a given prototype. |
| get_output_count(string) | Gets the total output count for a given prototype. |
| set_output_count(string, count) | Sets the total output count for a given prototype. |
| input_counts :: dictionary string → array of uint64 or double [R] | List of input counts indexed by name <> value. |
| output_counts :: dictionary string → array of uint64 or double [R] | List of output counts indexed by name <> value. |
| force :: LuaForce [R] | The force these statistics belong to. |
| valid :: boolean [R] | Is this object valid? |
Encapsulates statistic data for different parts of the game.
Gets the total input count for a given prototype.
Gets the total output count for a given prototype.
List of input counts indexed by name <> value.
List of output counts indexed by name <> value.
The force these statistics belong to.