| is_valid_sprite_path(sprite_path) → boolean | Returns true if sprite_path is valid and contains loaded sprite, otherwise false. |
| player :: LuaPlayer [R] | The player who owns this gui. |
| top :: LuaGuiElement [R] | The top part of the GUI. |
| left :: LuaGuiElement [R] | The left part of the GUI. |
| center :: LuaGuiElement [R] | The center part of the GUI. |
| valid :: boolean [R] | Is this object valid? |
The root of the GUI. This type houses the root elements, top, left and center, to which
other elements can be added to be displayed on screen.
Returns true if sprite_path is valid and contains loaded sprite, otherwise false.
The player who owns this gui.
The top part of the GUI. It is a flow element.
The left part of the GUI. It is a flow element.
The center part of the GUI. It is a flow element.