| collides_with(layer) | What type of things can collide with this tile? |
| name :: string [R] | Prototype name of this tile. |
| prototype :: LuaTilePrototype [R] | |
| position :: Position [R] | The position this tile references. |
| hidden_tile :: string (optional) [R] | |
| valid :: boolean [R] | Is this object valid? |
A single "square" on the map.
What type of things can collide with this tile?
"ground-tile""water-tile""resource-layer""floor-layer""object-layer""player-layer""train-layer""layer-11""layer-12""layer-13""layer-14""layer-15" game.player.print(tostring(game.player.surface.get_tile(1, 1).collides_with("player-layer")))
Prototype name of this tile. E.g. "sand-dark" or "grass-dry".
The position this tile references.